Showing posts with label movies. Show all posts
Showing posts with label movies. Show all posts

Thursday, 6 November 2014

Craig's Token Marvel Cinematic Universe Phase 3 Thought Post

 Love the reactions in this shot.  Downey's smug bow, Evans' mildly
embarassed aw-shucks wave, and Boseman all 'OMG OMG IS THIS REAL??'.


So, unless you live under a rock, or simply don't care about this kind of thing, you've likely already heard what was revealed at Marvel Studio's exclusive-attendance press event last week.  The entirety of 'phase 3', the next solid block of films taking place within the universe defined by The Avengers has been charted, and so now we know every step on the path to cinema's current greatest heroes facing their ultimate - final? - battle.

Obviously, this is big news, and hundreds of other sites have been scraping over the details, running any number of rumours to try and gain hits.  Me, I'm late to the party, and I sure as hell don't have any inside sources to tantalize you with...but I slacked off and let this blog rot during October, and it's high time that changed.  At least this is something I'm enthusiastic about, so the writing should come easy.

Wednesday, 3 September 2014

Film Reaction: TEKKEN 2: KAZUYA'S REVENGE

 Hooray for lazy re-used art assets!


Okay then.  I can do this.  I can do this.

For those of you not as prone to chasing up every Tekken-related newsbit as I am, here's a quick catch-up: the earlier Tekken movie, released in either 2009 or 2010 by Crystal Sky Productions, made virtually no money in its super-limited cinema run before heading to DVD markets, but producers are a funny lot who can make excuses for anything, so somebody decided they really needed to keep hold of the license rights.  A couple years pass and some word-of-mouth goes around about a planned prequel movie titled Tekken: Rise of the Tournament, with Ong-Bak's Prachya Pinkaew set to direct.  Some people (me, mostly) get a bit excited.  This movie does not happen.

Months later, actor/martial artist Kane Kosugi excitably blabs about getting the lead role in Tekken: The Man Called X.  Most assume this is the prequel under a new title.  A few days after that, Kosugi's talent agency issues a retraction, saying the film is actually titled Agent X and has nothing to do with the Tekken license.  The production goes on with little to no further notice.

Finally, in August 2014, the film's trailers debut little over a week from its planned straight-to-video release...and announce it as Tekken 2: Kazuya's Revenge.  No sign of anyone called X anywhere but Kosugi is definitely front and center.  I have watched it.  Now you watch as I attempt to make sense of it all.

Saturday, 26 July 2014

The Comic-Con 2014 TEKKEN Update Post

Behold the power of Unreal 4!
Old people have never looked more wrinkly!


So, it's Saturday the 26th as I type.  Namco-Bandai's had its panel at SDCC, and with it comes the biggerer, longerer, melodramaticerer Tekken 7 teaser and the first scraps of info regarding the game.  I debated whether they were meaningful enough to justify an entirely new post after covering the EVO trailer already, but then something else happened, and dear God I need to share it.  I need to.  To purge it.

Click through if your bowels are ready.

Wednesday, 2 July 2014

Now Playing: TRANSFORMERS: RISE OF THE DARK SPARK

 lolwut

Developed by Edge of Reality.
Published by ActiVision.
Released late June 2014.
Formats: PS4, Xbox One, PS3, Xbox 360, Wii U, PC
Version played:  Wii U

So.  Another Transformers movie.  And y'know what, after sitting through 3 of them already and getting progressively more and more pissed off with each occurrence, to the point where I firmly declared Dark of the Moon had 'killed Optimus Prime forever', I'm not wasting time and money on a cinema visit (not when I can just skim the plot summary on Wikipedia and, yep, sounds horrid).  On the other hand, there's always games!  High Moon's War for Cybertron was a fun third-person blaster with a too-murky art style but a lot of charm under the hood, and its sequel Fall of Cybertron lost the co-op mode but compensated nicely by giving the characters more unique abilities, playing with bigger set-pieces and coming up with more inventive, varied environments.  I'd happily play a few more of those!

...that's not quite what I'm getting from Rise of the Dark Spark.

Friday, 13 June 2014

Film Reaction Retro: PANDORUM (2009)

 I've been staring at this poster for 15 minutes and
I still don't know what the hell it's showing me.

Blergh.  I hate leaving this blog to rot for any length of time now.  Unfortunately, I'm thumping my head against a brick wall trying to put together anything clever toy-related, and the last two movies I saw in the cinema, while okay for the most part, just...look, you want my reaction to Godzilla?  'Ehhhh'.  That's my reaction.  And X-Men Days of the Future Past that are also Past Futures to the Future Past Future had some lovely moments though it still feels like a bungled step after First Class.  Both those points have been made better elsewhere, and I got beaten to the punch on most of 'em since both films opened in the States before Europe (which seems to be the less likely option these days).  And I'm still trying to think up something good to rant about in the gaming world after that Resi post, so...hmmm...

...I guess I don't have to limit myself to new movies, do I?  Okay, so let's talk about a random sci-fi horror film that made basically no money.

Thursday, 24 April 2014

Film Reaction: THE AMAZING SPIDER-MAN 2

 It's weird that this film has so many posters,
yet none of them feel like 'THE' poster, y'know?

The Amazing Spider-Man was a dull, routine, soulless cash-grab, a mercenary movie built purely to retain publishing rights to its title character, devoid of any artistic spark for fear of individual creativity somehow getting in the way of franchise longevity.  I hated it like fire, and in the same year that gave us The Dark Knight Rises it somehow made Nolan's nadir look good by comparison.  Unfortunately, ol' Web-Head is too popular to die, so the thing still made money, and now the same creative team are back for round 2, with the 'help' of two of the men who inflicted Transformers: Revenge of the Fallen and Star Trek Into Darkness upon us.

Look on the bright side, though: with that all in mind, who's gonna go into this one with hopes high enough to be savagely dashed upon the rocks of reality?  Forewarned is forearmed.

Thursday, 27 March 2014

Film Reaction: CAPTAIN AMERICA: THE WINTER SOLDIER

 Never judge a film by its poster.
Or at least don't judge this film by this poster 'cause this poster's very bleh.

One of the more interesting points on the business side of this whole 'Marvel Cinematic Universe' shebang is how The Avengers' success impacts the subsequent films; does co-starring in the big climactic team-up increase awareness and box-office muscle appreciably for the non-Iron Man heroes?  I'd imagine that's something Marvel Studios are banking on.  While I consider Captain America: The First Avenger to be a great film - in fact, it's almost a perfect film, insofar as it's the best possible movie that could be made out of both Cap's origin story and his delivery into the modern world - it only did okay at the box office for one reason or another, not much more or less than The Incredible Hulk (which you'll notice has yet to have a sequel mentioned).

Judging from what I've read, this paid off with Thor: The Dark World, which comfortably outgrossed its predecessor even after opening in the tail end of Autumn.  So will the same hold true for The Winter Soldier, which with Black Widow in a featured role and much SHIELD shenanigans is doubling down on residual Avengers love?

I certainly hope so, because once again the Sentinel of Liberty has delivered a hell of a movie.

Friday, 1 November 2013

Film Reaction: THOR: THE DARK WORLD

"Darling, keep me safe from the floating people with no legs!"


And so onwards rolls the Marvel juggernaut (uh, not the Marvel character Juggernaut, although that dude does roll on quite a bit) as, after Iron Man 3 basically killed summer for every other movie this year, the coming of winter brings with it the return of the mighty Odinson, he of magic hammer, enviable hair and crazy popular evil sibling.  While there's only been one prior Thor movie, the use of Loki as the main villain in The Avengers made that film quite organically the 'step 2' of the brothers' story, and leaves The Dark World with a very different starting point.  Even so, it still has to tie things up neatly from its predecessor and succeed in being a superior film, so, how did it do?  Read on, mortals.

Tuesday, 6 August 2013

Film Reaction: THE WOLVERINE

...was, is and forever will be my least favourite X-Man, but what the hell, I guess I'll watch his movies if they have ninjas in them.

(goddamn, did I really remember that joke from 3 years ago?)

So, yeah, another movie about Wolverine.  Sure, only the second one with his name in the title, but we can all agree that every X-Men film save for First Class (my favourite, unsurprisingly) has been about the rapid-healing serial-killing hairy butthole, can't we?  And, yeah, his push to the front has made him the most bankable element of the series produced by Fox, but at this point, what more is there to say about Logan?  How many more trials can we force Hugh Jackman to go through?  Exactly how much more silly can we make his haircut?

That plus some generally uninspiring trailers and posters (like the shouty business above) made this probably the least-exciting genre flick of the summer for me.  I mean, it didn't look offensively bad the way The Lone Ranger did (haven't seen it and don't intend to, before you ask) but at least that trainwreck seemed memorable.  Iron Man 3 had the Mandarin and the 'Iron Legion', Man of Steel had the rebooted scent of newness and promises of crazy bastard action, Pacific Rim had goddamn giant robots and goddamn giant monsters, Fast Six had whatever Fast Five had but also with a tank...what did The Wolverine bring to the table besides the same bloodless claw stabbing we'd been seeing for years?

Let's have a look under the skin, before it heals again.

Friday, 2 August 2013

G.I. JOE 3: Fantasy Casting



With the summer movie season having shot most of its load already, my attention is now heading onwards to the future, and the perilous promises of sequels.  While there's a lot to say about how 'sequel culture' has had a negative effect on blockbusters over the last decade-plus, and I happen to agree with a few of those issues in principle, I'm also the first person to start theorizing about where the characters of any given film will go next, often before I've even left the theater.  (maybe in a future post I'll try to explain my logic for having Matt Smith turn up as the Doctor in the next Fast & Furious movie to take Vin Gasoline and his mates down after one too many violations of the laws of space and time)  And G.I. Joe Retaliation was no exception.

That said, the amount of deck-clearing action going on in Retaliation (both from the much-publicized extermination of 90% of the Joe roster, give or take, plus the revenge-deaths taking their toll on Cobra command) has made me a lot more curious about the players for the next film rather than the actual plot.  Not that I don't think the story will matter - the joint realities of Cobra as a known evil entity in the public mind and the world's nations having been tricked into depleting their nuclear weapon stockpiles can and should open up lots of new and intriguing places for the series to go - but I often find that a Joe story (be it movie, comic or cartoon) is determined by the characters involved.  They're like Lego bricks: interchangable and capable of being constructed into any shape...but, if you wanna make a car, you still need 4 Lego wheels.  Wanna make a house?  Gonna need a door-brick.  Ditto, if your G.I. Joe story has Shipwreck and Cutter in it, there'd better be some sort of naval battle at some point, preferably involving the old W.H.A.L.E. hovercraft, because otherwise you're asking 2 sailors to be land-lubbers for the duration and...why?

That was a load of waffling, yes.  Click through for my dream casting session pick things.  THIS I COMMAND~!

Friday, 26 July 2013

Film Reaction: THE WORLD'S END

Only just realising now that this poster kinda spoils
the climax.  Woops.

Edgar Wright is a very odd filmmaker, but I can't help feel a little kinship with him, even (or perhaps because of) when his films seem to make strange tonal shifts and swerve off in strange directions.  Take Shaun of the Dead, which was promoted as (and likely sold to its distributors as) a spoof of the typical zombie apocalypse movie.  And that's what it is for 70% of its runtime, until towards the end it drops the spoof and simply is a typical zombie apocalypse movie, albeit a very good one.  Ditto for Hot Fuzz and buddy cop actioners.  There's a sense of Wright wanting to have his cake and eat it with these films, and honestly, if I was in his position, I'd wanna do the same thing.  Most 'comedy' directors settle for just being comedy directors, but Wright has aspirations and he's somehow managed to successfully duct-tape them to what outwardly look to be comedies.

That pattern continues with The World's End, which is a comedy about five friends getting really drunk, and also about robots which aren't robots.  Okay, this one is going to take a little longer to explain, so grab a pack of Jaffa Cakes* and settle in.


* - WOOT SPACED REFERENCE

Saturday, 22 June 2013

Film Reaction/Now Playing Double Date: MAN OF STEEL

2 seconds later, the bungee cord tightened and Clark
went crashing back down.

While I usually try to get these reaction pieces up nice and quickly (well, quickly by my own hopeless standards, at any rate), Man of Steel - Warner Bros' latest attempt to prove they can do a successful superhero movie not about Batman - has been something of a stumbling block, thanks to a few factors.  I couldn't see it until a few days after its UK theater debut, I was still fumbling through an attempted review of Fast & Furious 6 (probably gonna ditch that one - short version, it was silly and great fun, see it if you haven't) and there was no shortage of reviews from more official sources all over the net, many hitting in advance of release, to the point where I figured anyone who knows me could already guess what my opinion would be.

Nevertheless, I do want to get some thoughts on it down here, because it's one of the more 'important' films this summer.  And in the name of variety, I'm also gonna throw in my 2 cents on the MoS tie-in game for iOS/Android devices after the film stuff.  Who says I'm not good to you?  (SPOILERS FOLLOW)

Wednesday, 22 May 2013

Film Reaction: STAR TREK INTO DARKNESS

In the tradition of Jack Sparrow:
"STOP BLOWING 'OLES IN MY SHIP!"
 
 
I am by no means a Star Trek fan (I refuse to call them 'Trekkies' since I've heard they hate the term) although if pressed I couldn't tell you why, given that the various TV series are built around using heavy sci-fi as a means to explore the human condition, something I find fascinating, and also they're full of spaceships, which I also find fascinating in a different sense.  My distaste for the series might simply be down to seeing the wrong parts of it; the one series I've been most exposed to is Voyager, which is apparently the worst of the lot by some margin, and after that I watched a bunch of The Next Generation, which I'm told swings sharply between great and awful.  So, maybe I don't know what good Trek should feel like.
 
Even so, I'd wager heavily that Star Trek, the pseudo-reboot movie released in 2009, wasn't hitting the sweet spot either.  Deploying a 'parallel universe' plot device to excuse a clean-sweep of the franchise's continuity and bringing back the original series' crew in their rookie years, Trek '09 was a competently made and usually exciting bit of blockbuster filmmaking that neither achieved higher plaudits nor made the effort to reach for them in the first place.  When it wasn't borrowing from the franchise's own history, it was borrowing from Top Gun as Kirk/Maverick gets told off repeatedly because he DOESN'T PLAY BY THE RULES and is a LOOSE CANNON until he (theoretically) gets his act together enough to impress Spock/Iceman.  And also there is a super-old clone of Iceman from the future who tells Maverick how to win because Maverick is too dumb to figure this out for himself.  That last part was omitted from Top Gun when the writers realised it needlessly threw the character under a bus, but the makers of Top Trek left no stone unturned.  Good work there, fellas.
 
Whatever the case, that film made enough money to warrant an immediate sequel, which became less immediate when JJ Abrams forgot he'd made a Star Trek film (fair enough, I forgot I'd watched it for a good while...) and wandered off to do something else.  Eventually though, Paramount dragged him back, and here we are with the ominously titled Star Trek Into Darkness.  "SHALL WE BEGIN?"

Monday, 29 April 2013

Film Reaction: IRON MAN 3

Knowing all too well the sight of Pepper's 'bedroom hair',
Tony's suits decide to step out for a late lunch and give the couple some room.
 
 
We're really up to the third Iron Man film already?  Wow.  I don't really know how to feel about that; on the one hand, it still feels like barely any time at all since I was astounded to hear that the first would actually become a reality, so this crap is starting to make me feel really old.  But on the other hand, it's testament to the bold (but well-deserved) confidence that Marvel Studios have had with their multi-property 'Avengers Series' movies to date, and I love the fact that they've got so sure a handle on everything about their little universe right now.  Plus of course, Iron Man was and is my nostalgic favourite amongst all superheroes, for admittedly simple reasons - I'd already fallen for both the '80s Transformers series and '90s Spider-Man series before I even knew Tony Stark had his own show, and man, getting Marvel Universe action AND robots at the same time?  Mana from heaven for Junior Craig.  Iron Man 1 remains to this day one of my all-time favourite movies - I gladly forgive its somewhat flimsy 3rd act for how deftly it flies through the preceding 70 minutes, and not since Raimi's Spider-Man had any single comic book movie feel so right, like every single part and piece was operating at full capacity with nary a hint of strain.  And Iron Man 2 was, well, it was alright.  Fun, inoffensive, its greatest crime being...laziness?  3 years on, it seems pretty clear that the sequel was something of a rushed job, made purely since the first had done such good business that Marvel couldn't pass up the chance of lightning striking twice, and though it set up a few elements that bore fruit in Avengers (Assemble) I expect there was already a plan to put those pieces in motion during Thor and Captain America.  Even so, I can't bring myself to hate a movie that realised armour-in-a-suitcase.
 
But all of that's behind us now anyway, since it's time for 'Phase 2', with the 3rd (last?) solo outing for Tony Stark and his tin can, facing off against his most sinister enemy yet - that unnamed, unknowable force that prevents the 3rd movie in any series living up to its predecessors!
 
Don't worry though, he kicks its ass.  (POSSIBLE SPOILERS FOLLOW)

Monday, 1 April 2013

Film Reaction: G.I. JOE RETALIATION

And what sort of time do you call this...?

Anyone who has been reading this blog since the early days (so, none of you) don't need reminding of this, but I'm one of those weird people that really, genuinely loved 'G.I. Joe: The Rise of Cobra', and I give that movie all the credit for kickstarting my enthusiasm for all things Joe, which four years and over a hundred 4-inch plastic men later, shows no sign of halting.  Of course, us weird people are in the minority, which explains why it's taken so long to bolt together a sequel (it's still kinda disturbing that a movie can make a $300million+ profit and be considered a commercial dud...) and why, when it was all good and ready to debut, Paramount chickened out and delayed it by nearly a whole year so they could make it 3D.  Part of me - a very vocal part of me - considers it a knock on the Joes' honour that some douchey film execs didn't think they could hold their own against hands-down the worst interpretation of Spider-Man witnessed by a paying audience in history, but then I guess they were right, since that bloody awful reboot killed at the box office and gave me another few thousand reasons to doubt the existence of a benevolent god.

Still, it's here now, at last, and having caught a late afternoon showing on the 28th March with my folks as a belated birthday thing - and let the memories slosh around in my head for a while - I think I'm ready to put some concrete opinions down.  Good ones, thankfully.  (WARNING: SPOILERS FOLLOW)

(And seriously, f*** everything about Amazing Spider-Man)


Monday, 3 December 2012

TEKKEN BLOOD VENGEANCE vs. TEKKEN MOVIE 2010 Comparison

This has been a long time coming.

Back in my Tekken Tag 2 Endings post, I fleetingly mentioned my disdain for the animated Blood Vengeance movie, something which - after rewatching it - I feel should not need explanation.  However, there are still many, too many, ostensible Tekken fans out there who not only cling to BV as a good interpretation of the series' themes and values, but also as a superior feature to the much-maligned live action Tekken film produced by Crystal Sky, which I'm here referring to as Tekken 2010 even though I'm fairly sure I first saw it in '09...and it didn't reach the US 'til 2011...but, y'know, IMDB says 2010 so we'll just go with that.

Anyways, this pisses me off for a whole mess of reasons, not the least of which is that I legitimately LIKE Tekken 2010 despite some issues with it, and consider it one of the few acceptable game-to-film adaptations yet made (the others are Silent Hill, DOA and Resident Evil Extinction, fyi).  So to explain and hopefully settle things, I'm going to break down both films into their constituent parts before comparing and contrasting their performances.  Some of these factors will pertain to how faithful they are to the source material, others are based more on simple filmmaking qualities/decisions, but all are important.

And I'm not covering Tekken: The Motion Picture because it is a movie based on a fighting game that does not contain any worthwhile fighting so its failure should be obvious to everyone.

Sunday, 28 October 2012

Film Reaction: SKYFALL

Good work on the poster, guys.
It...really doesn't have anything on it, does it?

James Bond.  You can't really start talking about a new Bond movie without addressing basically ALL the old Bond movies, and frankly I'm surprised I haven't spoken on the series here before now, as they're some of my favourite movies.  That said, I don't have the polarized view a lot of fans do towards the various actors who have played Bond himself; to date, I like all of them, and appreciate the ways their films tried to capitalise on the strengths of how each chose to personify Bond.

When it comes to Daniel Craig, I like the rough-and-tumble physicality he brings to the table, not to mention the uncouth,cocky edge he employs for his humour.  His Bond is basically a gorilla in a sharp suit pretending to be a gentleman, and his films have been at their best when they've been putting him in high society locations full of extremely posh people, and letting him bounce off them.  There's also been an increased focus on 'humanising' Bond recently, which mostly means ripping away a lot of the elements fans were used to and rebuilding the character from the ground up.  Casino Royale was a great 'year one' film, where the small scope of the villain's operation and aims mirrored the limited scope of Bond as an agent with a lot to learn about accountability and his role in the grander MI6 scheme.  Unfortunately, Quantum of Solace just didn't know where to take Bond next, and its lack of focus soured virtually everything else in the film (does anyone even remember what the bad guy was up to?).  Now comes Skyfall, coinciding with the film series' 50th anniversary, with a lot to live up to, thanks to both the occasion and the failings of its predecessor.  And hoo boy, it doesn't just live up to expectations, it blows them right outta the water.

WARNING: I'll try to be gentle, but even so, potential spoilers follow.

Sunday, 7 October 2012

Film Reaction: RESIDENT EVIL RETRIBUTION

WEARING.  TOO MANY.  GODDAMN.  BUCKLES.

It took me a while to decide whether or not there was much point in doing a write-up of my experience watching Retribution, the latest in what is still, mind-bogglingly enough, the most successful videogame-to-film series of all time.  This is mainly due to fatigue with the series and the attitude of its architects - every time  a new film comes out, professional critics and simple fans alike express in many cases the same grievances, and every time series overseer Paul W.S. Anderson politely sticks his fingers in his ears, smiling mildly at the okay box office returns which more than double whatever the film cost to make.  Then it's back on the merry-go-round for another whirl, with the script blithely tying itself in knots to explain (or not explain) the absence of characters from the last film and sudden appearance of replacements.

That said, after leaving this blog to rot for far too long, I feel the need to continue my current activity levels, and while Retribution certainly fell into a few of the same pits as its predecessors, it also found new, hitherto-unknown ways to fail, too.  And who says innovation is dead?

WARNING:  SPOILERS FOLLOW.

Thursday, 10 February 2011

It's not my birthday 'til March.

But someone, somewhere, decided to give me a present all the same.

Video won't embed so go HERE

A Once Upon A Time In Mexico actioner with a House of the Dead: Overkill trailer AND a genuinely hilarious blaxploitation minister AND the little bonus of my favourite actress (and woman) (and Cylon) taking the lead role?  I don't care what it takes, I don't care if I have to import a copy - hell, I'll import a goddamn American TV and BR player just to make sure I see this.  A-maz-ing.

"I'm pretty sure God would consider it a sin not to glorify that ass."


UPDATE:  After searching around again, I've figured out that, appearances to the contrary, this isn't an actual trailer, rather a neat music video masquerading as a trailer.  Dammit, that's so me it's not even funny.

Sunday, 23 January 2011

Film Reaction: ULTRAMARINES - A Warhammer 40,000 Movie

Wow, it's been a while since I talked about movies here.  Wait...oh, I never have, not on this blog.  Let's change that!

Warhammer 40,000...time for a personal admission.  I don't actually play Warhammer (of any kind) anymore, and haven't bought any of the models in years, but they were a fixation of mine for a couple years in high school, something I picked up from a few friends.  Eventually, when I started having to pay for my own stuff rather than leaching cash from my mother, the combined price of the models, the paints, the glue, the big table in the garage I'd converted into a battlefield, the toolboxes to hold everything and so on got to be EXTREMELY prohibitive, so I had to kick the habit - and honestly, I've never really felt tempted to go back.  But various other media spinoffs from the 40k universe have kept me interested in the fiction behind the products - in particular Relic's excellent Dawn of War RTS games on PC, which remain the only strategy titles capable of tearing me away from Command & Conquer.  Actually, I think the best way to appreciate 40k is through the side projects, since you get the cool visuals, pleasingly OTT dialogue and genuinely intriguing stories without having to spend the GDP of a developing nation on plastic men you'll have to assemble yourself.  So when I heard from...somewhere...there was a CG movie on the way, I got pretty interested, pretty fast.

You see shoulderpads that big, you know you're in safe hands.
Or the 1980s.

ULTRAMARINES, to the surprise of absolutely no-one, chooses to focus on the power-armoured posterboys of the 40k universe, the Space Marines - superhuman warrior-monks tasked with defending the widespread and decaying human race of the 41st millennium from the aliens, mutants and heretics that threaten their existence.  More specifically, it centres on a squad from the Ultramarines chapter, the blue-with-yellow-trim guys that seem to always be chosen above all other chapters when Games Workshop's photography guys want to take pretty pictures for the front of boxes and whatnot.  In comparison to the viking-like Space Wolves or the section-8'd Blood Angels, these guys are the by-the-book sticklers who believe in the absolute letter of the law - something which tends to make them fairly unpopular amongst 40k players, but...well, they make the powder-blue armour look cool, so there.  Nyah.

Plot specifics: a lone squad of the Ultramarines 2nd company, Ultima Squad - formed primarily of arrogant rookies and under the command of the venerable Captain Severus (Terence 'Kneel Before Zod!' Stamp) - are en-route to the planet Mithron, a largely-barren desert world holding only one site of real importance, an Imperial Shrine containing some sort of holy relic.  This site is guarded at all times by a full hundred-man company of marines from the Imperial Fists chapter - so what kind of menace could possibly move them to send out a distress signal?  And why aren't they responding to the hailing frequencies?  As Ultima Squad make planetfall and begin recon operations, it soon becomes clear that the hand of Chaos has been at work here, through its daemon hordes and twisted traitorous marines...all they can do is check for survivors, and pray they can outlast their enemies until extraction is available.

"Yeah, it's a bit of a fixer-upper, but once we get some chairs in here to
go with my massive flag, it'll feel just like home, sir..."

Being a British production by a newly-formed independent studio, I wasn't expecting Pixar-quality visuals from Ultramarines...and I was right to do so.  The more desert-based environments look fairly flat and dull, and the marines' unhelmeted faces have that rubbery-waxwork 'uncanny valley' look down pat.  That said, a few iffy animations notwithstanding it's comparable to New Captain Scarlet, and that's something to be proud of.  There are still some stand-out sequences, too - the tracking shots of the marines' Battle Barge spaceship in orbit are lovely, and there's a smartly-choreographed practice sword-fight between Severus and hero-of-the-hour Proteus (Sean Pertwee, who I really should recognise easier since he was in the really good Dog Soldiers).

The most curious thing about the whole film is that, despite being based around a franchise known for epic battles and starring a bunch of scarred manly-men, each wearing about half a truck's worth of steel plating on their shoulders alone, it's not an action movie - it's a horror movie.  Much of the first act is spent with Ultima Squad trekking slowly across Mithron's dusty plains, getting unnerved by indistinct shadows darting by in the distance and hearing disembodied voices whispering on the wind...it's all very effective if hardly inspired, though after ten minutes you do rather wish the film would pick up the pace; there's a little too many lingering POV shots of Proteus and chums just staring off at clouds whilst ominous music plays.  There's also a few 'WTF' moments where the squad amble across rickety wooden bridges successfully, even though there's no possible way guys THAT big would do anything but fall straight through the planks if this were to be attempted in real life.  Still, the mood is set up well enough, there's good jump moments, the violence is at least on a par with the Dawn of War games (which means it doesn't dick around; heads are imploded, blood splatters thickly, and chainsaw blades cut through torsos with the stubborn resistance of a steak knife through...well...steak), and there is of course a last-reel twist in the tale which is just about clever enough to fool the average viewer.  But not me.  Because I'm clever.

"NO!  Sergeant Kryon asked for LAVENDER-scented candles for his afternoon bath!"

Pacing issues notwithstanding, the script's very well done.  The marines all speak in that overly-articulate, somewhat-hammy style you'd expect from a bunch of monks with guns (it's what they are, really) without anyone trying to sneak in some horrible attempts at ironic wit, which would just kill the mood altogether.  All the details are faithful to the 40k universe, even the little touches like the prayers uttered by the Tech-Priest servitors to bless the weapons and armour of the marines before they head into battle.  At the same time, though, you never feel like you're being battered upside the head with a big 'Warhammer For Dummies' book and getting drowned in mythology.  All credit to writer Dan Abnett for that; seeing as how this is basically a fan project, it was always at risk of becoming one big, congealed blob of fan-wank, a fate he's managed to skilfully avoid.

The cast appears to be entirely English, or at least British, which I love; there's something pleasingly quaint about these characters - who look even more like the American alpha-male ideal than the steroid-riddled charisma vacuums found in anything made by Epic Games - all talking like they're from the West Midlands.  It's like the Space-SAS.  Pertwee does a great job with hero-boy Proteus, though the character's lack of distincitve traits does leave him somewhat overshadowed by Severus and the unit's Apothecary (medic, basically) - voiced by one Steven Waddington, giving the man the kind of world-weary cynicism and sarcasm that I've come to know and love from any good sci-fi sawbones.  And whoever got John Hurt aboard the project deserves a slap on the back, as not only does his scratchy, wizened voice really work wonders for Chaplain Carnak, but he delivers the opening narration with aplomb - something a less-venerable voice would struggle with.  "It is the 41st millennium, and there is only War" etc.  Quite a mouthful.  Props also to Adam Harvey for a more-or-less perfect score; understated when needed, dramatic swells when the gunfire starts, and big Gregorian choirs to reinforce the epic moments.

On the whole, Ultramarines is flawed but largely successful.  Its appeal to audiences beyond existing 40k fans is probably limited, thanks to the hard sci-fi subject matter and the low-budget production values, but it's clearly a labour of love, and a promising beginning for what will hopefully be a series of similar movies.  Now, who at Codex Pictures do I have to send muffins to for an appearance by the Necrons in the next one...?

Final Score:  7.5/10


After 30 years of losing to He-Man, Skeletor was taking this shit seriously now.



ULTRAMARINES is available as a mail-order exclusive direct from Codex Pictures.  Check their official site for details.